Fairness Update - Wave System Tweaks, New Upgrades, and Health Pack Drops


Objective:
This update is focused on improving fairness within the game to create a better experience for players. Here's what's changed:

Wave System Adjustments:
We’ve made a few changes to the wave system, specifically targeting the difficulty curve. The aim is to make the game more approachable, especially in the early waves. Players should now find the waves a little less overwhelming, which gives a smoother progression as they move through the game.

New Upgrade Ideas (Secret for Now):
We’ve started exploring exciting new upgrades that will be introduced soon! These upgrades are still in development and remain a secret for now. We’re excited to reveal them in the future, and they will definitely add some cool new mechanics.

Enemy Drops - Health Pack:
Enemies now have a 5% chance to drop a health pack upon death. The health pack heals the player for 25 HP. This gives players an additional way to recover during battle and adds a strategic layer to combat, making survival a bit more manageable.

Closing Remarks:
With these adjustments, we hope to make the game more fair and enjoyable, allowing players to enjoy a smoother and more rewarding experience. Keep an eye out for the upcoming upgrade features and other exciting changes. Stay tuned!

Files

FrogShot.zip 28 MB
69 days ago

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